
Adding more concepts
Timbermancers
These are specialized druids that focus on the plant life of the ship. They are first given a small arbor creature that they must take care of and raise until it is strong enough for it to be bound to the ship. Once that takes place it is fused with the ship permanently.
Timbermancers are capable of controlling the plants, vines, and roots of the ship to suit its needs. The new Galestorm is a still a small ship with only a portion of its hull actually living flora. Thus, at this time, with no timbermancers and no full growth on the ship, the Galestorm cannot perform its most infamous offensive: change shape.
The old Galestorm ship had many vetaran timbermancers that were capable of working together with enough precision and mastery that the ship itself was rarely the same shape twice. They could mold the living wood to change the ship’s shape for either defense, attack, or for speed. From a destroyer to a wave-cutting cruiser.
Khalind Starlock, returning to the seas, is training the new generation of timbermancers to return the Galestorm back to its old, infamous glory.